Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Jun 25, 2008, 07:52 AM // 07:52   #181
Older Than God (1)
 
Martin Alvito's Avatar
 
Join Date: Aug 2006
Guild: Clan Dethryche [dth]
Advertisement

Disable Ads
Default

So:

I'm not discouraged from playing more than one character. But if I want to transfer GWAMM, I need to do all the titles on a single character.

/facepalm

This is a good update - don't get me wrong. However, the REAL effect of the change is to discourage players from feeling the need to grind max titles on more than one character. In other words, the devs are actually reducing the value of playing with multiple characters (due to max title track synergy), because you're still incentivized to do it all on a single character and there is no incentive for completing titles on multiple characters.
Martin Alvito is offline   Reply With Quote
Old Jun 25, 2008, 08:18 AM // 08:18   #182
Insane & Inhumane
 
Brianna's Avatar
 
Join Date: Feb 2006
Default

Quote:
Originally Posted by Rahja the Thief
lololooloooolz. nex t thing you know, ther will be an update that gives us all the ability to run around and kill each other with fish. how bout that?
I approve of this post.
Brianna is offline   Reply With Quote
Old Jun 25, 2008, 08:30 AM // 08:30   #183
Wilds Pathfinder
 
seut's Avatar
 
Join Date: Jun 2005
Location: Europa
Default

Quote:
Originally Posted by Martin Alvito
So:

I'm not discouraged from playing more than one character. But if I want to transfer GWAMM, I need to do all the titles on a single character.

/facepalm
Who said, you can "transfer GWAMM"?
Maybe you just need to display 5 titles on the honor monument to get the respective unlock for GW2. The mechanic what makes a monument "complete" was never officially revealed by Anet. Wiki is just guesswork.
seut is offline   Reply With Quote
Old Jun 25, 2008, 08:43 AM // 08:43   #184
Wilds Pathfinder
 
Jongo River's Avatar
 
Join Date: Oct 2006
Default

I don't think GWAMM is going to be an issue for many people, but I would be interested to know if there's going to be any change to the way the HoM title monument upgrades based on KoaBD generally. Maybe it could count the titles added to the same effect and giving a sort of pseudo-KoaBD to people who don't want to work on one character?
Jongo River is offline   Reply With Quote
Old Jun 25, 2008, 08:57 AM // 08:57   #185
So Serious...
 
Fril Estelin's Avatar
 
Join Date: Jan 2007
Location: London
Guild: Nerfs Are [WHAK]
Profession: E/
Default

Quote:
Originally Posted by Rahja the Thief
lololooloooolz. nex t thing you know, ther will be an update that gives us all the ability to run around and kill each other with fish. how bout that?
What about we turn you into a fish and then slap all GWG mods with your useless body (how are you going to write differential equations without hands?)!

Can I has your HoM?
Fril Estelin is offline   Reply With Quote
Old Jun 25, 2008, 09:20 AM // 09:20   #186
Grotto Attendant
 
zwei2stein's Avatar
 
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
Default

Quote:
Originally Posted by seut
Who said, you can "transfer GWAMM"?
Maybe you just need to display 5 titles on the honor monument to get the respective unlock for GW2. The mechanic what makes a monument "complete" was never officially revealed by Anet. Wiki is just guesswork.
Considering that GWAMM has distinct visual effect on HOM and is listed as major achievement in munument text ...

Guess works is not that much baseless.

---

Anyway, i thought a bit about it, if GWAMM will have impact, then this is what it removes as "necessary" for main:

* Doing all staue-worthy areas
* Buying 15k armors
* Destroyer weapons.
* Minipets
* Heroes / Multiple pets (yay, i no longer have to abandon my pet on main to have em all!)

However all those grindy nonaccount based titles still would have to be done by single character to fuell GWAMM.

Now, minipets/hero statues do not really require much effort and being able to offload them to secondary characters helps nothing.

15k armors help a bit more as now one can buy armors purely depending on thier taste so their main would not longer have to buy ugly armors just to place to monument, however, offloading this to secondary characters does not really help with making playing then worth more.

Weapon is better, people with multiple characters can now finally buy weapons that those characters will use instead of buying everything on one and having heroes equip em or even trash those weapons for uselessness. But still does not help with playing those characters more.

So, those monuments not make playing non-mains that much worth it because they don't really involve gameplay.

And monument that actually does (titles) still seems to require one main. (Hope i am wrong...)

But it added two titles that are now worth it doing with non-main: LDOA and/or Survivor.
zwei2stein is offline   Reply With Quote
Old Jun 25, 2008, 09:40 AM // 09:40   #187
Krytan Explorer
 
Join Date: Aug 2006
Location: England,UK
Guild: Incredible Edible Bookah [YUM]
Profession: R/
Default

Does this mean that my destroyer weps which are currently in my HoM on my main char. will be uncustomised?
Tutis Evito is offline   Reply With Quote
Old Jun 25, 2008, 10:11 AM // 10:11   #188
Forge Runner
 
Free Runner's Avatar
 
Join Date: Oct 2005
Location: GW2G
Guild: Knights Of The Sacred Light [KSL]
Default

Quote:
Originally Posted by Tutis Evito
Does this mean that my destroyer weps which are currently in my HoM on my main char. will be uncustomised?
I doubt it. The weapons aint getting taken down. They will probably just appear in your other characters halls like they put them there.
Free Runner is offline   Reply With Quote
Old Jun 25, 2008, 10:15 AM // 10:15   #189
Krytan Explorer
 
Join Date: Aug 2006
Location: England,UK
Guild: Incredible Edible Bookah [YUM]
Profession: R/
Default

OK....If the HoM is account wide... does that mean that the weps i put in now will still be customised... or due to the update uncustomised..

If when dedicating they are now uncustomised.../rage
Tutis Evito is offline   Reply With Quote
Old Jun 25, 2008, 10:26 AM // 10:26   #190
Ascalonian Squire
 
Join Date: Mar 2006
Profession: E/N
Default

1. Each individual character will still have his or her own HoM.

2. Titles will not be able to move from character to character, so if you earn survivor on a new character your old character will not be able to show it.

3. When you enter your HoM you will be able to choose between seeing just the achievements of that character or all achievements, your characters' achievements will not be combined together, this is just making it easier to see what you have "unlocked".

4. If you imagine there was a checklist storing what you have unlocked in gw2. Before the update, each individual character had their own checklist. Now, there is only one checklist for the account. so if you have say, sweet tooth in your monk's HoM, it will be checked off on your account list. This does not mean the other characters will be able to add it to their HoM, just that it will be visible when the HoM is set to account wide rather than character only.

5. Before the update, when you connected your GW1 account to your GW2 account it would ask you what character you wanted to use as the ancestor for the new character. It would have then used that particular checklist to decide what unlocks applied to this new character. Now it just uses the account checklist for all new characters. I don’t know if this will mean that you still have to tie each new character to a single existing character or it will make all of your old characters ancestors for every new character.


Well that’s how I see it.

Last edited by jsshah1; Jun 25, 2008 at 10:30 AM // 10:30..
jsshah1 is offline   Reply With Quote
Old Jun 25, 2008, 10:28 AM // 10:28   #191
Krytan Explorer
 
GourangaPizza's Avatar
 
Join Date: Oct 2006
Profession: R/W
Default

I bet the "...information about the exact rewards for each Hall of Monuments accomplishment..." would be pretty anti-climatic to us all. Imagine the hard to max PvP titles reward is a stupid cape that goes along the lines "I am a Legendary Champion in GW1 and all I have now is this stupid cape... "
GourangaPizza is offline   Reply With Quote
Old Jun 25, 2008, 10:39 AM // 10:39   #192
Desert Nomad
 
Sjeng's Avatar
 
Join Date: Aug 2005
Location: in my GH
Guild: Limburgse Jagers [LJ]
Profession: W/
Default

Quote:
Originally Posted by Tutis Evito
Does this mean that my destroyer weps which are currently in my HoM on my main char. will be uncustomised?
If Anet is smart, they will just uncustomize them, and make them dedicated to your account, and somehow require you to customize them again to whichever character you choose in your account for the weapons to be shown in the HoM again. Or just uncustomize and remove from HoM alltogether so you can choose to put them back in the HoM again with any character you choose (or not put them back at all if you'd rather have Tormented weapons in there).
I just hope you held on to those weapons, and didn't trash them after putting them in your HoM.

Quote:
Originally Posted by jsshah1
5. Before the update, when you connected your GW1 account to your GW2 account it would ask you what character you wanted to use as the ancestor for the new character. It would have then used that particular checklist to decide what unlocks applied to this new character. Now it just uses the account checklist for all new characters. I don’t know if this will mean that you still have to tie each new character to a single existing character or it will make all of your old characters ancestors for every new character.
I hope the latter. All achievements you made in GW1 with all your characters shoud be inherited by all the characters you create in GW2. They are, after all, descendants. I think that's fairest to all. GG anet! I think you made a wise decision

I do wonder though if completed titles on other characters will add to your main character's GWAMM track. Probably not, which is kinda disappointing, because you're basically still going to have to play your main character if you're going for GWAMM. But hey, that's a choice everyone can make. I'm not complaining ^^

Last edited by Sjeng; Jun 25, 2008 at 10:45 AM // 10:45..
Sjeng is offline   Reply With Quote
Old Jun 25, 2008, 10:44 AM // 10:44   #193
Jungle Guide
 
WinterSnowblind's Avatar
 
Join Date: Feb 2007
Default

Quote:
Originally Posted by jsshah1
1. Each individual character will still have his or her own HoM.

2. Titles will not be able to move from character to character, so if you earn survivor on a new character your old character will not be able to show it.

3. When you enter your HoM you will be able to choose between seeing just the achievements of that character or all achievements, your characters' achievements will not be combined together, this is just making it easier to see what you have "unlocked".

4. If you imagine there was a checklist storing what you have unlocked in gw2. Before the update, each individual character had their own checklist. Now, there is only one checklist for the account. so if you have say, sweet tooth in your monk's HoM, it will be checked off on your account list. This does not mean the other characters will be able to add it to their HoM, just that it will be visible when the HoM is set to account wide rather than character only.

5. Before the update, when you connected your GW1 account to your GW2 account it would ask you what character you wanted to use as the ancestor for the new character. It would have then used that particular checklist to decide what unlocks applied to this new character. Now it just uses the account checklist for all new characters. I don’t know if this will mean that you still have to tie each new character to a single existing character or it will make all of your old characters ancestors for every new character.

Well that’s how I see it.
Thank you, that's essentially what I said a few pages back (everyone seems to be ignoring now) and that seems the most logical way it will work.

Quote:
Originally Posted by GourangaPizza
I bet the "...information about the exact rewards for each Hall of Monuments accomplishment..." would be pretty anti-climatic to us all. Imagine the hard to max PvP titles reward is a stupid cape that goes along the lines "I am a Legendary Champion in GW1 and all I have now is this stupid cape... "
They've already said it will be nothing epic or game breaking. Just a little novelty for your work that no one else will be able to obtain, but nothing that will give you any kind of advantage over other players. If you're expecting anything more, you're wasting your time.
WinterSnowblind is offline   Reply With Quote
Old Jun 25, 2008, 10:56 AM // 10:56   #194
Krytan Explorer
 
GourangaPizza's Avatar
 
Join Date: Oct 2006
Profession: R/W
Default

Quote:
Originally Posted by WinterSnowblind
They've already said it will be nothing epic or game breaking. Just a little novelty for your work that no one else will be able to obtain, but nothing that will give you any kind of advantage over other players. If you're expecting anything more, you're wasting your time.
And which part I said makes you feel that way? When I meant anti-climatic, it means we are given something that is dullish looking than what we're expecting. E.g. a whiptail mini devourer instead of a mini naga shaman for 2nd birthday present.
GourangaPizza is offline   Reply With Quote
Old Jun 25, 2008, 10:56 AM // 10:56   #195
Desert Nomad
 
A Leprechaun's Avatar
 
Join Date: Feb 2006
Profession: W/
Default

I'm still confused about the character name saving thing. Will all my characters names be reserved for me in GW2?

~A Leprechaun~
A Leprechaun is offline   Reply With Quote
Old Jun 25, 2008, 10:58 AM // 10:58   #196
Desert Nomad
 
Sjeng's Avatar
 
Join Date: Aug 2005
Location: in my GH
Guild: Limburgse Jagers [LJ]
Profession: W/
Default

I think a "My ancestor was a God Walking Amongst Mere Mortals and all he/she left me was this lousy cape" would be awesome dude lol!

I'm hoping for some cool pimpage unlocked stuff like:
Resilience: special armor(s)
Valor: special weapon skins
Fellowship: special hero armor
Devotion: special minipet(s)
Honor: special character title display / statues in GW2 HoM / special charmable pet in HoM like rainbow phoenix / special cape (trim)

And may I suggest: Perhaps even some unique festival event gear for each one you participated in (just have the hat NPC register the hats you have to GW2 for some cool Wintersday / Halloween etc. costumes?)

Quote:
Originally Posted by A Leprechaun
I'm still confused about the character name saving thing. Will all my characters names be reserved for me in GW2?
~A Leprechaun~
Yes, the way I see it, they will be.
Sjeng is offline   Reply With Quote
Old Jun 25, 2008, 11:00 AM // 11:00   #197
Forge Runner
 
Gun Pierson's Avatar
 
Join Date: Feb 2006
Location: Belgium
Guild: PIMP
Profession: Mo/
Default

Looks promising, but lets first see how it will be implemented before I praise Anet amongst the gods. Anet showed to be a master in implementing a good idea in a bad way, so lets hope they fail on that this time and actually do it right.

Last edited by Gun Pierson; Jun 25, 2008 at 12:03 PM // 12:03..
Gun Pierson is offline   Reply With Quote
Old Jun 25, 2008, 11:58 AM // 11:58   #198
Forge Runner
 
BenjZee's Avatar
 
Join Date: Dec 2006
Guild: The Overacheivers [Club]
Profession: Mo/
Default

Quote:
Originally Posted by Azazel The Assassin
The armors will show up on all characters, giving the profession model that fits the character. It will be interesting to see Primeval on a sin/rit, Silver eagle on non-wars, kurz/lux on derv/para, etc etc. Maybe all the armor sets will soon be equalled out (at least in location)? One can only hope.
the armors probably just wont show up for the proffesion that doesn't have one. Or ANET COULD ADD MORE RESKINS!!!!

Last edited by BenjZee; Jun 25, 2008 at 12:01 PM // 12:01..
BenjZee is offline   Reply With Quote
Old Jun 25, 2008, 12:00 PM // 12:00   #199
Krytan Explorer
 
Join Date: Aug 2006
Location: England,UK
Guild: Incredible Edible Bookah [YUM]
Profession: R/
Default

Quote:
just hope you held on to those weapons, and didn't trash them after putting them in your HoM.
I kept them all thankfully...i dont even use then :s
Tutis Evito is offline   Reply With Quote
Old Jun 25, 2008, 12:06 PM // 12:06   #200
Desert Nomad
 
Sjeng's Avatar
 
Join Date: Aug 2005
Location: in my GH
Guild: Limburgse Jagers [LJ]
Profession: W/
Default

hey, I'm suddenly very curious on how Marhan's Grotto, Granite Citadel, Elite Canthan, and Primeval armor will display in the HoM when my Paragon / Dervish / Ritualist and Assassin enter it... :O
Sjeng is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Hall Of Monuments Maplebow Mario Questions & Answers 3 Jan 13, 2008 09:04 AM // 09:04
GW2 Hall of Monuments Neal Questions & Answers 1 Jan 01, 2008 08:05 PM // 20:05
Alienufo Questions & Answers 2 Nov 20, 2007 12:04 AM // 00:04
Hall of Monuments griffinz Questions & Answers 2 Aug 28, 2007 12:23 PM // 12:23
Hall Of Monuments Mesmerman Questions & Answers 23 Mar 28, 2007 05:14 PM // 17:14


All times are GMT. The time now is 07:59 AM // 07:59.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("